Pirates Computer Game

Although the game did not sell, I thoroughly enjoyed creating it. The logic involved developing a fast algorithm for character navigation through the maze, effectively handling dead-ends and loops, but giving a near optimal route from a given start point to end point.

Commodore PET Assembler

Having a strong foundation in BASIC, I was eager to delve into assembly language on these machines. Since an assembler wasn’t available, I took the initiative to develop a two-pass assembler using PET BASIC.

Invaders Return Computer Game

The resulting game, inspired by Space Invaders, featured invaders that occasionally peeled off for bombing raids. Although the project was not commercially successful, it provided enjoyable gameplay and a fulfilling coding experience.

Expert System Shell

For my HND project, I developed an expert system inference engine intended for an IBM PC, utilizing C programming. Initially, I implemented all algorithms on my BBC Micro using BBC Basic, which was accessible at home. Once I verified the logic, I translated the code to C for my final year project. Following successful completion…